


Summon Quality: Increases the chance Friendly Skeletons will spawn as Guards or Warriors instead, and also for Archers to spawn as Mages.Skeleton Level: Skeleton base health and damage values are multiplied by (1 + SkLvl).If you reach skeleton capacity, the Necromancer will do an attack instead (also affected by Attack Speed). Attack Speed: Increases the speed of summoning skeletons (NOT the speed that they attack though!).Skeleton Mage: 8 attack, 0.5 attack speed (no defensive stats as they may not be targeted by enemies). Only spawns if 4 melee skeletons are already summoned. Skeleton Archer: 8 attack, 0.5 attack speed (no defensive stats as they may not be targeted by enemies). Skeleton Warrior: 8hp, 6.5 damage, 4 defence, 0.63 attack speed, 10 evade. Is targeted by all enemies upon summon and until death.

Skeleton Guard: 13hp, 3 damage, 6 defence, 0.41 attack speed, 5 evade. Number and power of skeletons depend on Necromancer's equipment and skills.Īttack (& Summoning) Speed, Defense, Evade %, Regeneration, Skeletons' Power, Summon Qualityįriendly Skeleton: 10hp, 4.8 damage, 4 defence, 0.54 attack speed, 7 evade. The Necromancer summons skeletons that fight alongside their master.
